Blender Studio has released the free indie game ‘Dogwalk’ on Steam, using the open-source Godot Game Engine to demonstrate its creative potential. The game, which premiered on July 11, immerses players in a picturesque winter scene where they control a fluffy dog accompanied by a child.
Developed entirely with Blender and Godot, the project underscores the benefits of open-source tools for independent developers. Unlike proprietary engines such as Unity and Unreal, Godot eliminates the need for royalties or restrictive licensing, making it an attractive option for smaller studios seeking to lower development costs and barriers to entry.
Dogwalk is 100% free, which aligns with its open-source philosophy and encourages broader access to creative tools. This move by Blender Studio highlights the growing trend of open-source development in the gaming industry, where accessibility and collaboration drive innovation. As developers continue to embrace open-source platforms, the landscape for indie game creation is expected to evolve significantly, offering more opportunities for creative expression and community-driven projects.